Tales art studio
Benjamin Jason Gregg
Kumo is a beautiful atmospheric story about a young boy looking for a second chance at life. Currently solo developed over a period of 18 months. Play as Kumo, a young boy trapped in a limbo world forced to solve puzzles, and discover secrets. He must keep his will, and determination while searching for his parents and his way back home.
Benjamin Gregg, a professional freelance environment and stylized artist from multiple independent studios sets out to create a beautiful and emotional tale that will make you choke and smile with hope, influenced by RIME, Journey, and Disney plans to release his first commercial game. If Kumo's Kickstarter campaign is fully successful on Steam January 2020 as well as Playstation, Xbox, Nintendo Switch, and PC/MAC which will also be localized into 5 languages: English, Finnish, Swedish, German, and Spanish.